User User2()
	{
	caveNavigator(fly(off))
	caveHead headUser2()
		{
		staticObject headAvatarUser2(showlocal(false),cache(false),file(avatarHead.pfb))
		}
	caveTracker wandTrackerUser2(sensor(1))
		{
		caveWand wandUser2()
		staticObject wandAvatarUser2(file(avatarHand.pfb))
		}
	body bodyUser2()
		{
		staticObject bodyAvatarUser2(showlocal(false),cache(false),file(avatarBody.pfb))
		}
	keyboard KBUser2(when(ckey, User2.toggleCollide),when(fkey, User2.toggleFly))
	}
