User User1()
	{
	caveNavigator(fly(off))
	caveHead headUser1()
		{
		staticObject headAvatarUser1(showlocal(false),cache(false),file(avatarHead.pfb))
		}
	caveTracker wandTrackerUser1(sensor(1))
		{
		caveWand wandUser1()
		staticObject wandAvatarUser1(file(avatarHand.pfb))
		}
	body bodyUser1()
		{
		staticObject bodyAvatarUser1(showlocal(false),cache(false),file(avatarBody.pfb))
		}
	keyboard KBUser1(when(ckey, User1.toggleCollide),when(fkey, User1.toggleFly))
	}
