User User0()
	{
	caveNavigator(fly(off))
	caveHead headUser0()
		{
		staticObject headAvatarUser0(showlocal(false),cache(false),file(avatarHead.pfb))
		}
	caveTracker wandTrackerUser0(sensor(1))
		{
		caveWand wandUser0()
		staticObject wandAvatarUser0(file(avatarHand.pfb))
		}
	body bodyUser0()
		{
		staticObject bodyAvatarUser0(showlocal(false),cache(false),file(avatarBody.pfb))
		}
	keyboard KBUser0(when(ckey, User0.toggleCollide),when(fkey, User0.toggleFly))
	}
